DocumentCode
1867183
Title
Integrating occlusion culling with view-dependent rendering
Author
El-Sana, Jihad ; Sokolovsky, Neta ; Silva, Cláudio T.
Author_Institution
Dept. of Comput. Sci., Ben-Gurion Univ. of the Negev, Beer-Sheva, Israel
fYear
2001
fDate
21-26 Oct. 2001
Firstpage
371
Lastpage
575
Abstract
We present an approach that integrates occlusion culling within the view-dependent rendering framework. View-dependent rendering provides the ability to change level of detail over the surface seamlessly and smoothly in real-time. The exclusive use of view-parameters to perform level-of-detail selection causes even occluded regions to be rendered in high level of detail. To overcome this serious drawback we have integrated occlusion culling into the level selection mechanism. Because computing exact visibility is expensive and it is currently not possible to perform this computation in real time, we use a visibility estimation technique instead. Our approach reduces dramatically the resolution at occluded regions.
Keywords
computational geometry; data visualisation; directed graphs; rendering (computer graphics); level selection mechanism; level-of-detail selection; occluded regions; occlusion culling; view-dependent rendering; visibility estimation technique; Application software; Computer graphics; Computer science; Geometry; Hardware; Image quality; Lighting; Niobium; Rendering (computer graphics);
fLanguage
English
Publisher
ieee
Conference_Titel
Visualization, 2001. VIS '01. Proceedings
Conference_Location
San Diego, CA, USA
Print_ISBN
0-7803-7201-8
Type
conf
DOI
10.1109/VISUAL.2001.964534
Filename
964534
Link To Document