DocumentCode
1869031
Title
Learning to dribble on a real robot by success and failure
Author
Riedmiller, Martin ; Hafner, Roland ; Lange, Sascha ; Lauer, Martin
Author_Institution
Dept. of Math. & Inf., Univ. of Osnabruck, Osnabruck
fYear
2008
fDate
19-23 May 2008
Firstpage
2207
Lastpage
2208
Abstract
Learning directly on real world systems such as autonomous robots is a challenging task, especially if the training signal is given only in terms of success or failure (reinforcement learning). However, if successful, the controller has the advantage of being tailored exactly to the system it eventually has to control. Here we describe, how a neural network based RL controller learns the challenging task of ball dribbling directly on our middle-size robot. The learned behaviour was actively used throughout the RoboCup world championship tournament 2007 in Atlanta, where we won the first place. This constitutes another important step within our Brainstormers project. The goal of this project is to develop an intelligent control architecture for a soccer playing robot, that is able to learn more and more complex behaviours from scratch.
Keywords
control engineering computing; learning (artificial intelligence); learning systems; mobile robots; multi-robot systems; neurocontrollers; Brainstormers project; RoboCup; intelligent control; middle-size robot; neural network; reinforcement learning; robot learning; soccer playing robot; Biological neural networks; Cognitive robotics; Control systems; Informatics; Intelligent robots; Learning; Mathematics; Robotics and automation; System testing; USA Councils;
fLanguage
English
Publisher
ieee
Conference_Titel
Robotics and Automation, 2008. ICRA 2008. IEEE International Conference on
Conference_Location
Pasadena, CA
ISSN
1050-4729
Print_ISBN
978-1-4244-1646-2
Electronic_ISBN
1050-4729
Type
conf
DOI
10.1109/ROBOT.2008.4543536
Filename
4543536
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