DocumentCode :
1869031
Title :
Learning to dribble on a real robot by success and failure
Author :
Riedmiller, Martin ; Hafner, Roland ; Lange, Sascha ; Lauer, Martin
Author_Institution :
Dept. of Math. & Inf., Univ. of Osnabruck, Osnabruck
fYear :
2008
fDate :
19-23 May 2008
Firstpage :
2207
Lastpage :
2208
Abstract :
Learning directly on real world systems such as autonomous robots is a challenging task, especially if the training signal is given only in terms of success or failure (reinforcement learning). However, if successful, the controller has the advantage of being tailored exactly to the system it eventually has to control. Here we describe, how a neural network based RL controller learns the challenging task of ball dribbling directly on our middle-size robot. The learned behaviour was actively used throughout the RoboCup world championship tournament 2007 in Atlanta, where we won the first place. This constitutes another important step within our Brainstormers project. The goal of this project is to develop an intelligent control architecture for a soccer playing robot, that is able to learn more and more complex behaviours from scratch.
Keywords :
control engineering computing; learning (artificial intelligence); learning systems; mobile robots; multi-robot systems; neurocontrollers; Brainstormers project; RoboCup; intelligent control; middle-size robot; neural network; reinforcement learning; robot learning; soccer playing robot; Biological neural networks; Cognitive robotics; Control systems; Informatics; Intelligent robots; Learning; Mathematics; Robotics and automation; System testing; USA Councils;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Robotics and Automation, 2008. ICRA 2008. IEEE International Conference on
Conference_Location :
Pasadena, CA
ISSN :
1050-4729
Print_ISBN :
978-1-4244-1646-2
Electronic_ISBN :
1050-4729
Type :
conf
DOI :
10.1109/ROBOT.2008.4543536
Filename :
4543536
Link To Document :
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