DocumentCode :
1869243
Title :
Capturing light field textures for video coding
Author :
Mantzel, William ; Romberg, Justin
Author_Institution :
Inst. for Infocomm Res., A*STAR, Singapore
fYear :
2008
fDate :
12-15 Oct. 2008
Firstpage :
1604
Lastpage :
1607
Abstract :
There is a significant amount of redundancy between video frames or images that can be explained by considering these observations as samples of a light field function. By using a compact depth- augmented representation for such a light field function, it may even be possible to tie-together inter-frame dependencies in a more meaningful way than conventional 2-D intensity based motion compensation methods. We propose a depth-augmented layered orthographic light field representation and show how it may be constructed from actual data at a basic level as the solution to an over-determined linear inverse problem. We finally demonstrate the potential utility of such information in video coding with a compression example when this light field side information is given as a simple texture map.
Keywords :
image representation; image texture; inverse problems; motion compensation; video coding; compact depth-augmented representation; depth-augmented layered orthographic light field representation; light field function; light field textures; motion compensation methods; over-determined linear inverse problem; texture map; video coding; video frames; Data structures; Geometry; Image coding; Inverse problems; Layout; Rendering (computer graphics); Surface texture; Video coding; Video compression; Video sequences; Orthographic texture mapping; image-based rendering; light field construction; model-based video coding;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Image Processing, 2008. ICIP 2008. 15th IEEE International Conference on
Conference_Location :
San Diego, CA
ISSN :
1522-4880
Print_ISBN :
978-1-4244-1765-0
Electronic_ISBN :
1522-4880
Type :
conf
DOI :
10.1109/ICIP.2008.4712077
Filename :
4712077
Link To Document :
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