DocumentCode :
1871735
Title :
Student response to educational games - An empirical study
Author :
Swierczynska-Kaczor, Urszula ; Wachowicz, Jacek
Author_Institution :
Jan Kochanowski Univ. in Kielce, Kielce, Poland
fYear :
2013
fDate :
8-11 Sept. 2013
Firstpage :
1305
Lastpage :
1311
Abstract :
In this article we explore students´ experience with digital educational games. We analyze and discuss the factors which determine a student´s perception of the educational benefits of game-based learning. The organization of the research is structured by the main question - how do variables such as player satisfaction, game features (e.g. the perceived quality of the educational content, the design) and enhancement in the player´s educational process are interconnected. The study proves that games as an educational tool are assessed very favorably by undergraduate students of business and economics. Moreover game features are correlated with educational benefits and player satisfaction. A player satisfaction is also linked with enhanced learning.
Keywords :
computer aided instruction; computer games; human computer interaction; digital educational games; educational benefits; educational process enhancement; educational tool; game features; game-based learning; perceived educational content quality; player satisfaction; student perception; student response; undergraduate students; Atmospheric measurements; Business; Economics; Educational institutions; Games; Navigation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Science and Information Systems (FedCSIS), 2013 Federated Conference on
Conference_Location :
Krako??w
Type :
conf
Filename :
6644183
Link To Document :
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