DocumentCode :
1872861
Title :
Improving testing of multi-unit computer players for unwanted behavior using coordination macros
Author :
Atalla, Malik ; Denzinger, Jörg
Author_Institution :
Tech. Univ. Berlin, Berlin, Germany
fYear :
2009
fDate :
7-10 Sept. 2009
Firstpage :
355
Lastpage :
362
Abstract :
We present an improvement to behavior testing of computer players based on evolutionary learning of cooperative behavior that extends the known approach to allow for so-called coordination macros. These macros represent knowledge about the application and are interpreted by the agents that are testing the computer player based on the current situation to achieve coordination between the agents. Our experimental evaluation using this approach to test computer players for one competition scenario of the ORTS real-time strategy game showed that the macros enabled the testing system to find weaknesses much faster than the previous approach, respectively to find weaknesses that the previous approach was not able to find within the given resource limit.
Keywords :
computer games; learning (artificial intelligence); program testing; ORTS real time strategy game; complex software system testing; cooperative behavior; coordination macros; evolutionary learning; multiunit computer players; unwanted behavior testing; Testing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Intelligence and Games, 2009. CIG 2009. IEEE Symposium on
Conference_Location :
Milano
Print_ISBN :
978-1-4244-4814-2
Electronic_ISBN :
978-1-4244-4815-9
Type :
conf
DOI :
10.1109/CIG.2009.5286455
Filename :
5286455
Link To Document :
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