DocumentCode
1873514
Title
Analyzing player behavior in Pacman using feature-driven decision theoretic predictive modeling
Author
Cowley, Bill ; Charles, Darryl ; Black, Michaela ; Hickey, Ray
Author_Institution
Centre for Knowledge & Innovation Res., Helsinki Sch. of Econ., Helsinki, Finland
fYear
2009
fDate
7-10 Sept. 2009
Firstpage
170
Lastpage
177
Abstract
We describe the results of a modeling methodology that combines the formal choice-system representation of decision theory with a human player-focused description of the behavioral features of game play in Pacman. This predictive player modeler addresses issues raised in previous work and, to produce reliable accuracy. This paper focuses on using player-centric knowledge to reason about player behavior, utilizing a set of features which describe game-play to obtain quantitative data corresponding to qualitative behavioral concepts.
Keywords
behavioural sciences computing; computer games; decision theory; knowledge representation; Pacman; behavioral feature; decision theory; feature-driven decision theoretic predictive modeling; formal choice-system representation; game play; human player-focused description; player behavior analysis; player-centric knowledge; Data mining; Decision making; Decision theory; Economic forecasting; Game theory; Humans; Predictive models; State estimation; Taxonomy; Technological innovation;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational Intelligence and Games, 2009. CIG 2009. IEEE Symposium on
Conference_Location
Milano
Print_ISBN
978-1-4244-4814-2
Electronic_ISBN
978-1-4244-4815-9
Type
conf
DOI
10.1109/CIG.2009.5286479
Filename
5286479
Link To Document