• DocumentCode
    1873514
  • Title

    Analyzing player behavior in Pacman using feature-driven decision theoretic predictive modeling

  • Author

    Cowley, Bill ; Charles, Darryl ; Black, Michaela ; Hickey, Ray

  • Author_Institution
    Centre for Knowledge & Innovation Res., Helsinki Sch. of Econ., Helsinki, Finland
  • fYear
    2009
  • fDate
    7-10 Sept. 2009
  • Firstpage
    170
  • Lastpage
    177
  • Abstract
    We describe the results of a modeling methodology that combines the formal choice-system representation of decision theory with a human player-focused description of the behavioral features of game play in Pacman. This predictive player modeler addresses issues raised in previous work and, to produce reliable accuracy. This paper focuses on using player-centric knowledge to reason about player behavior, utilizing a set of features which describe game-play to obtain quantitative data corresponding to qualitative behavioral concepts.
  • Keywords
    behavioural sciences computing; computer games; decision theory; knowledge representation; Pacman; behavioral feature; decision theory; feature-driven decision theoretic predictive modeling; formal choice-system representation; game play; human player-focused description; player behavior analysis; player-centric knowledge; Data mining; Decision making; Decision theory; Economic forecasting; Game theory; Humans; Predictive models; State estimation; Taxonomy; Technological innovation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence and Games, 2009. CIG 2009. IEEE Symposium on
  • Conference_Location
    Milano
  • Print_ISBN
    978-1-4244-4814-2
  • Electronic_ISBN
    978-1-4244-4815-9
  • Type

    conf

  • DOI
    10.1109/CIG.2009.5286479
  • Filename
    5286479