• DocumentCode
    1873862
  • Title

    Low-latency interaction through choice-points, buffering, and cuts in Tactus

  • Author

    Rubine, Dean ; Dannenberg, Roger B. ; Anderson, David B. ; Neuendorffer, Tom

  • Author_Institution
    Inf. Technol. Center, Carnegie Mellon Univ., Pittsburgh, PA, USA
  • fYear
    1994
  • fDate
    15-19 May 1994
  • Firstpage
    224
  • Lastpage
    233
  • Abstract
    Multimedia streams usually require prefetching and buffering to ensure steady, glitch-free delivery to audio and video displays, but buffering causes undesirable latency. This latency may be manifested as startup delays, glitches, dropouts, and loss of synchronization. In interactive media presentations where there are a small number of choices, alternative streams can be prefetched to reduce latency. This technique is supported by the Tactus system, which manages the computation and synchronization of multimedia data. Tactus offers a systematic approach to prefetching, precomputation, choice points, and synchronous cuts. Tactus consists of an object-oriented client toolkit for media generation and a synchronization server for media presentation
  • Keywords
    multimedia systems; software tools; synchronisation; Tactus; buffering; choice-points; cuts; glitch-free delivery; interactive media presentations; latency; low-latency interaction; media generation; media presentation; multimedia data; multimedia streams; object-oriented client toolkit; precomputation; prefetching; synchronization; synchronization server; Multimedia computing; Software tools; Synchronization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimedia Computing and Systems, 1994., Proceedings of the International Conference on
  • Conference_Location
    Boston, MA
  • Print_ISBN
    0-8186-5530-5
  • Type

    conf

  • DOI
    10.1109/MMCS.1994.292457
  • Filename
    292457