DocumentCode :
1873862
Title :
Low-latency interaction through choice-points, buffering, and cuts in Tactus
Author :
Rubine, Dean ; Dannenberg, Roger B. ; Anderson, David B. ; Neuendorffer, Tom
Author_Institution :
Inf. Technol. Center, Carnegie Mellon Univ., Pittsburgh, PA, USA
fYear :
1994
fDate :
15-19 May 1994
Firstpage :
224
Lastpage :
233
Abstract :
Multimedia streams usually require prefetching and buffering to ensure steady, glitch-free delivery to audio and video displays, but buffering causes undesirable latency. This latency may be manifested as startup delays, glitches, dropouts, and loss of synchronization. In interactive media presentations where there are a small number of choices, alternative streams can be prefetched to reduce latency. This technique is supported by the Tactus system, which manages the computation and synchronization of multimedia data. Tactus offers a systematic approach to prefetching, precomputation, choice points, and synchronous cuts. Tactus consists of an object-oriented client toolkit for media generation and a synchronization server for media presentation
Keywords :
multimedia systems; software tools; synchronisation; Tactus; buffering; choice-points; cuts; glitch-free delivery; interactive media presentations; latency; low-latency interaction; media generation; media presentation; multimedia data; multimedia streams; object-oriented client toolkit; precomputation; prefetching; synchronization; synchronization server; Multimedia computing; Software tools; Synchronization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Multimedia Computing and Systems, 1994., Proceedings of the International Conference on
Conference_Location :
Boston, MA
Print_ISBN :
0-8186-5530-5
Type :
conf
DOI :
10.1109/MMCS.1994.292457
Filename :
292457
Link To Document :
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