• DocumentCode
    1877573
  • Title

    Collaborative game environments for informal science education: DinoQuest and DinoQuest Online

  • Author

    Scacchi, Walt ; Nideffer, Robert ; Adams, Joe

  • Author_Institution
    Game Culture & Technol. Lab., Univ. of California, Irvine, CA
  • fYear
    2008
  • fDate
    19-23 May 2008
  • Firstpage
    229
  • Lastpage
    236
  • Abstract
    We describe concepts and results that arose from the development and deployment of a large-scale collaborative game environment called DinoQuest and DinoQuest Online. As interoperable game environments, DQ and DQO provide a unique experience and approach to informal science education. DQ and DQO are games for helping school-age children to learn about science (or more specifically, life science and dinosaurs). In this paper, we identify and examine different collaborative group forms that emerged to play DQ and DQO, as well as the affordances that help facilitate collaborative game play. Along the way we provide examples of the collaborative groups, affordances, and game play from DQ and DQO.
  • Keywords
    computer games; groupware; open systems; DinoQuest online; collaborative game; informal science education; interoperable game environments; science learning games; Digestive system; Dinosaurs; Educational institutions; Educational technology; Game theory; Large-scale systems; Online Communities/Technical Collaboration; TV broadcasting; Technology planning; Toy industry; Science learning games; affordances; collaboration; game environments; informal science education;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Collaborative Technologies and Systems, 2008. CTS 2008. International Symposium on
  • Conference_Location
    Irvine, CA
  • Print_ISBN
    978-1-4244-2248-7
  • Electronic_ISBN
    978-1-4244-2249-4
  • Type

    conf

  • DOI
    10.1109/CTS.2008.4543936
  • Filename
    4543936