Title :
Evaluating virtual experiential learning in engineering
Author :
Santos, Leonardo ; Escudeiro, Paula ; Vaz de Carvalho, Carlos
Author_Institution :
GILT - Graphics, Interaction & Learning Technol, Inst. Super. de Eng. do Porto, Porto, Portugal
Abstract :
Virtual and Augmented Reality systems offer different ways to immerse users in educational simulations, where they can apply and practice theoretical concepts by interacting with the environment. Therefore these systems can support the Experiential Learning theory that proposes using experiences as the basis for observation, reflection, abstract conceptualization and knowledge construction. In this article, we describe a methodology for integrating these environments in educational engineering settings, providing new and innovative learning methods that reinforce specific competencies, abilities and skills that engineers are required to have. To ensure the effectiveness of this methodology through a rigorous and systematic evaluation process we use QEF, a quantitative evaluation framework. The initial results showed that these tools are effective and students are keen to use it.
Keywords :
augmented reality; computer aided instruction; engineering computing; engineering education; QEF; ability reinforcement; abstract conceptualization; augmented reality systems; competency reinforcement; educational engineering; educational simulations; knowledge construction; observation; quantitative evaluation framework; reflection; skills reinforcement; theoretical concepts; virtual experiential learning evaluation; virtual reality systems; Augmented reality; Education; Haptic interfaces; Reflection; Solid modeling; Virtual environments; Simulations; evaluation frameworks; experiential learning; virtual environments;
Conference_Titel :
Interactive Collaborative Learning (ICL), 2013 International Conference on
Conference_Location :
Kazan
DOI :
10.1109/ICL.2013.6644533