• DocumentCode
    1879718
  • Title

    Inquiry into the Content Designing Strategy of Educational Game

  • Author

    Xu Zhe ; Zhang Yi

  • Author_Institution
    Dept. of Inf. Technol., Huazhong Normal Univ., Wuhan, China
  • fYear
    2010
  • fDate
    10-12 Dec. 2010
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    Using educational game to promote learning fully reflects that educational concept and technology keep pace with the times,however,balanceable designing between education and entertainment influences the application effect of educational game.Learning elements and playing elements are embodied in the game content.In order to resolve the problem of balance between education and entertainment, it is important to grasp the game content designing.This article expounded the content designing idea,and then presents the designing strategy.For the purpose of keeping this balance and promoting study,it elaborates the content designing from four stages:frontal analysis,empirical research,content formation and evaluation.
  • Keywords
    computer aided instruction; computer games; entertainment; content designing strategy; educational concept; educational game; educational technology; entertainment; learning elements; playing elements; Education; Feature extraction; Games; History; Information technology; Materials; Systematics;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence and Software Engineering (CiSE), 2010 International Conference on
  • Conference_Location
    Wuhan
  • Print_ISBN
    978-1-4244-5391-7
  • Electronic_ISBN
    978-1-4244-5392-4
  • Type

    conf

  • DOI
    10.1109/CISE.2010.5677150
  • Filename
    5677150