DocumentCode
1879718
Title
Inquiry into the Content Designing Strategy of Educational Game
Author
Xu Zhe ; Zhang Yi
Author_Institution
Dept. of Inf. Technol., Huazhong Normal Univ., Wuhan, China
fYear
2010
fDate
10-12 Dec. 2010
Firstpage
1
Lastpage
4
Abstract
Using educational game to promote learning fully reflects that educational concept and technology keep pace with the times,however,balanceable designing between education and entertainment influences the application effect of educational game.Learning elements and playing elements are embodied in the game content.In order to resolve the problem of balance between education and entertainment, it is important to grasp the game content designing.This article expounded the content designing idea,and then presents the designing strategy.For the purpose of keeping this balance and promoting study,it elaborates the content designing from four stages:frontal analysis,empirical research,content formation and evaluation.
Keywords
computer aided instruction; computer games; entertainment; content designing strategy; educational concept; educational game; educational technology; entertainment; learning elements; playing elements; Education; Feature extraction; Games; History; Information technology; Materials; Systematics;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational Intelligence and Software Engineering (CiSE), 2010 International Conference on
Conference_Location
Wuhan
Print_ISBN
978-1-4244-5391-7
Electronic_ISBN
978-1-4244-5392-4
Type
conf
DOI
10.1109/CISE.2010.5677150
Filename
5677150
Link To Document