• DocumentCode
    1883604
  • Title

    3 Vectors Game and Balance Multicast architecture Algorithms for Sensor Grid

  • Author

    Fan, Qingfeng ; Wu, Qiongli ; Xiong, Naixue ; Vasilakos, Athanasios ; He, Yanxiang

  • Author_Institution
    Lab. PRISM, Univ. of Versailles-St.-Quentin, Versailles, France
  • fYear
    2011
  • fDate
    10-15 April 2011
  • Firstpage
    560
  • Lastpage
    565
  • Abstract
    We propose a scheme to reach shorter multicast delay, better energy utilizing efficiency and higher efficiency of data transferring for Sensor Grid. Our scheme calculates the space, energy and data weight vectors in one cluster. Then it searches a new vector composed by the linear combination of the three individual ones. We build game balance equation, use the equal correlation coefficient between the new and old vectors to find the point of game balance, seek linear parameters, and generate a least weight path tree. Extended simulation results indicate that our scheme attains less average multicast delay, the number of links used and better system robusticity.
  • Keywords
    correlation theory; delays; game theory; multicast communication; trees (mathematics); vectors; wireless sensor networks; balance multicast architecture algorithm; correlation coefficient; data transferring; data weight vector; energy utilizing efficiency; game balance equation; least weight path tree; linear parameter; multicast delay; sensor grid; vector game architecture algorithm; wireless sensor network; Clustering algorithms; Delay; Games; Mathematical model; Robot sensing systems; Routing; Vectors;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Communications Workshops (INFOCOM WKSHPS), 2011 IEEE Conference on
  • Conference_Location
    Shanghai
  • Print_ISBN
    978-1-4577-0249-5
  • Electronic_ISBN
    978-1-4577-0248-8
  • Type

    conf

  • DOI
    10.1109/INFCOMW.2011.5928876
  • Filename
    5928876