DocumentCode
1885493
Title
Realization of the table tennis task based on virtual targets
Author
Miyazaki, Fumio ; Takeuchi, Masahiro ; Matsushima, Michiya ; Kusano, Takamichi ; Hashimoto, Takaaki
Author_Institution
Graduate Sch. of Eng. Sci., Osaka Univ., Japan
Volume
4
fYear
2002
fDate
2002
Firstpage
3844
Abstract
This paper describes how a table tennis robot with a flat paddle coordinates its movement in order to achieve efficient strokes for any given ball. We propose a method of generating stroke movement based on virtual targets that means the point at which the ball should be struck and the paddle velocity just before hitting the ball. These targets are predicted using inputs-outputs maps implemented efficiently by means of a k-d tree (k dimensional tree). The paddle approaches these targets by using a visual feedback control scheme similar to the mirror law proposed by Koditschek. The results of the implementation are also given to show the effectiveness of the proposed method.
Keywords
games of skill; optical feedback; robot vision; sport; I/O maps; efficient strokes; flat paddle; input-output maps; k-d tree; mirror law; movement coordination; multidimensional tree; paddle; stroke movement generation; table tennis robot; table tennis task realization; virtual targets; visual feedback control scheme; Aerodynamics; Feedback control; Humans; Mirrors; Process planning; Robot kinematics; Robot sensing systems; Timing; Training data;
fLanguage
English
Publisher
ieee
Conference_Titel
Robotics and Automation, 2002. Proceedings. ICRA '02. IEEE International Conference on
Print_ISBN
0-7803-7272-7
Type
conf
DOI
10.1109/ROBOT.2002.1014320
Filename
1014320
Link To Document