• DocumentCode
    1893561
  • Title

    Introducing Alice to a Squeak wonderland

  • Author

    Pierce, Jeffrey S.

  • Author_Institution
    Georgia Inst. of Technol., Atlanta, GA, USA
  • fYear
    2003
  • fDate
    31-31 Jan. 2003
  • Firstpage
    40
  • Lastpage
    43
  • Abstract
    The Alice project, started at the University of Virginia by Randy Pausch and now continuing at Carnegie Mellon University, is designed to simplify the process of building interactive 3D worlds so that novices without extensive training can build interesting worlds. In this paper I describe some of the aspects of Squeak Alice, a version of the Alice tool that I ported to Squeak, an open-source descendant of Smalltalk. Because Squeak Alice applies many of the lessons learned from Alice, I describe some of those lessons. Rather than dwelling on the similarities between the two systems, I then focus on describing some of the architectural, surface, and functional differences between Squeak Alice and Alice, and I describe some of the new capabilities that Squeak Alice provides.
  • Keywords
    Smalltalk; authoring systems; object-oriented programming; programming environments; software architecture; virtual reality languages; visual programming; Alice project; Alice tool version; Carnegie Mellon University; Smalltalk; Squeak; Squeak Alice; University of Virginia; authoring tool; interactive 3D world building; open-source tool; process simplification; Animation; Art; Buildings; Cameras; Educational institutions; Interpolation; Natural languages; Open source software; Vocabulary; Watches;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Creating, Connecting and Collaborating Through Computing, 2003. C5 2003. Proceedings. First Conference on
  • Conference_Location
    Kyoto, Japan
  • Print_ISBN
    0-7695-1975-X
  • Type

    conf

  • DOI
    10.1109/C5.2003.1222330
  • Filename
    1222330