DocumentCode
1893561
Title
Introducing Alice to a Squeak wonderland
Author
Pierce, Jeffrey S.
Author_Institution
Georgia Inst. of Technol., Atlanta, GA, USA
fYear
2003
fDate
31-31 Jan. 2003
Firstpage
40
Lastpage
43
Abstract
The Alice project, started at the University of Virginia by Randy Pausch and now continuing at Carnegie Mellon University, is designed to simplify the process of building interactive 3D worlds so that novices without extensive training can build interesting worlds. In this paper I describe some of the aspects of Squeak Alice, a version of the Alice tool that I ported to Squeak, an open-source descendant of Smalltalk. Because Squeak Alice applies many of the lessons learned from Alice, I describe some of those lessons. Rather than dwelling on the similarities between the two systems, I then focus on describing some of the architectural, surface, and functional differences between Squeak Alice and Alice, and I describe some of the new capabilities that Squeak Alice provides.
Keywords
Smalltalk; authoring systems; object-oriented programming; programming environments; software architecture; virtual reality languages; visual programming; Alice project; Alice tool version; Carnegie Mellon University; Smalltalk; Squeak; Squeak Alice; University of Virginia; authoring tool; interactive 3D world building; open-source tool; process simplification; Animation; Art; Buildings; Cameras; Educational institutions; Interpolation; Natural languages; Open source software; Vocabulary; Watches;
fLanguage
English
Publisher
ieee
Conference_Titel
Creating, Connecting and Collaborating Through Computing, 2003. C5 2003. Proceedings. First Conference on
Conference_Location
Kyoto, Japan
Print_ISBN
0-7695-1975-X
Type
conf
DOI
10.1109/C5.2003.1222330
Filename
1222330
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