DocumentCode :
1893796
Title :
KJ editor for creative work support and collaboration
Author :
Ohiwa, Hajime
Author_Institution :
Dept. of Environ. Inf., Keio Univ., Fujisawa, Japan
fYear :
2003
fDate :
31-31 Jan. 2003
Firstpage :
104
Lastpage :
109
Abstract :
KJ method, which was developed for creative activity support, uses cards for making a conceptual map from brainstorming. Some comments are made for usefulness of diagrams. A card-handling editor for supporting the method was developed. In this editor, direct scrolling capability named "panning" was introduced. Although it is now widely used in video games, it has a limitation caused from the saccadic suppression of human eyes.
Keywords :
character recognition; groupware; natural languages; programming language semantics; text analysis; KJ editor; brainstorming; card-handling editor; collaboration; conceptual map; creative work support; direct scrolling capability; human eyes; panning; saccadic suppression; schematic diagram; semantic-level communication; tree structure; video game; Animals; Chapters; Collaborative work; Environmental economics; Eyes; Games; Humans; Power generation economics; Sections; Tree data structures;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Creating, Connecting and Collaborating Through Computing, 2003. C5 2003. Proceedings. First Conference on
Conference_Location :
Kyoto, Japan
Print_ISBN :
0-7695-1975-X
Type :
conf
DOI :
10.1109/C5.2003.1222341
Filename :
1222341
Link To Document :
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