• DocumentCode
    1894112
  • Title

    A Dynamic Publish-Subscribe Network for Distributed Simulation

  • Author

    Crowley, Patrick

  • Author_Institution
    Dept. of Comput. Sci. & Eng., Washington Univ., St. Louis, MO
  • fYear
    2008
  • fDate
    3-6 June 2008
  • Firstpage
    150
  • Lastpage
    150
  • Abstract
    Real-time distributed simulation has inspired a considerable amount of networking research due to its importance and difficulty. Previous work has shown that real-time distributed simulations can greatly benefit from the support of routers. Using routers in this way has been challenging in practice, however, because commercial offerings are not sufficiently programmable or configurable to implement this service. We have developed a virtualized, programmable router infrastructure to enable programmers to define their own router functions, including network- level protocols. As one of our earliest system demonstrations, we have designed and are working to implement a network to provide scalable support for real-time distributed simulations.
  • Keywords
    digital simulation; message passing; middleware; protocols; dynamic publish-subscribe network; network-level protocols; programmable router infrastructure; real-time distributed simulation; Architecture; Broadcasting; Buildings; Computational modeling; Computer science; Computer simulation; Programming profession; Protocols; Publish-subscribe; Real time systems;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Principles of Advanced and Distributed Simulation, 2008. PADS '08. 22nd Workshop on
  • Conference_Location
    Roma
  • ISSN
    1087-4097
  • Print_ISBN
    978-0-7695-3159-5
  • Type

    conf

  • DOI
    10.1109/PADS.2008.32
  • Filename
    4545338