DocumentCode :
1902819
Title :
Improving Cooperative Robot Exploration Using an Hexagonal World Representation
Author :
Quijano, Humberto J. ; Garrido, Leonardo
Author_Institution :
Centro de Sistemas Inteligentes Tecnologico de Monterrey, Monterrey
fYear :
2007
fDate :
25-28 Sept. 2007
Firstpage :
450
Lastpage :
455
Abstract :
In this paper, we used an alternative to the frequently used quadrangular grid map as representation of the world. This alternative uses an hexagonal grid instead a quadrangular grid to represent the world where simulated robots explore. Both representations used an occupancy grid map system, where the world is divided by many cells (hexagons or squares) and only one element can be in the cell at the same time. We made several experiments to observe how exploration efficiency is affected using both representations and four different exploration algorithms. Experiments were made in two scenarios. The first scenario tested the exploration efficiency of a single robot using different number of random obstacles. The second scenario tested the exploration efficiency using different number of cooperative robots leaving the number of random obstacles as a constant. We used SimERl software to make all exploration experiments in a simulation environment. Experiments results showed that hexagonal grid map representation was better than quadrangular grid map representation if the world is very big or if the exploration algorithm is not very efficient. Improvement in efficiency could be small if the exploration algorithm is very efficient, cooperation among exploration robots is very good, the area to explore is small or if the number of exploration robots is big. Nevertheless, even if improvement in efficiency is small, the variance in hexagonal representation is lesser. Reduction of variance in consecutive exploration experiments is an advantage because we are interested in explorations that always have a good degree of efficiency.
Keywords :
cooperative systems; grid computing; multi-robot systems; SimERl software; cooperative robot exploration; exploration algorithm efficiency; exploration robot cooperation; hexagonal grid map representation; hexagonal world representation; occupancy grid map system; quadrangular grid map representation; random obstacle; Automotive engineering; Costs; Focusing; Games; Motion planning; Robot kinematics; Testing; Vehicle dynamics;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Electronics, Robotics and Automotive Mechanics Conference, 2007. CERMA 2007
Conference_Location :
Morelos
Print_ISBN :
978-0-7695-2974-5
Type :
conf
DOI :
10.1109/CERMA.2007.4367728
Filename :
4367728
Link To Document :
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