DocumentCode :
1906510
Title :
Object-Oriented Representation and Hierarchical Reinforcement Learning in Infinite Mario
Author :
Joshi, Madhura ; Khobragade, R. ; Sarda, S. ; Deshpande, Umesh ; Mohan, Swati
Author_Institution :
Comput. Sci. & Eng., VNIT, Nagpur, India
Volume :
1
fYear :
2012
fDate :
7-9 Nov. 2012
Firstpage :
1076
Lastpage :
1081
Abstract :
In this work, we analyze and improve upon reinforcement learning techniques used to build agents that can learn to play Infinite Mario, an action game. We extend the object-oriented representation by introducing the concept of object classes which can be effectively used to constrain state spaces. We then use this representation combined with the hierarchical reinforcement learning model as a learning framework. We also extend the idea of hierarchical RL by designing a hierarchy in action selection using domain specific knowledge. With the help of experimental results, we show that this approach facilitates faster and efficient learning for this domain.
Keywords :
computer games; learning (artificial intelligence); object-oriented methods; Infinite Mario action game; action selection; constrain state spaces; domain specific knowledge; hierarchical RL framework; hierarchical reinforcement learning model; object class concept; object-oriented representation; Abstracts; Decision making; Games; Learning (artificial intelligence); Markov processes; Object oriented modeling; Visualization; action games; action selection; hierarchical reinforcement learning; object-oriented representation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Tools with Artificial Intelligence (ICTAI), 2012 IEEE 24th International Conference on
Conference_Location :
Athens
ISSN :
1082-3409
Print_ISBN :
978-1-4799-0227-9
Type :
conf
DOI :
10.1109/ICTAI.2012.152
Filename :
6495169
Link To Document :
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