DocumentCode
1914208
Title
Conceptual modelling for simulation-based serious gaming
Author
Van der Zee, Durk-Jouke ; Holkenborg, Bart
Author_Institution
Dept. of Oper., Univ. of Groningen, Groningen, Netherlands
fYear
2010
fDate
5-8 Dec. 2010
Firstpage
522
Lastpage
534
Abstract
In recent years several simulation-based serious games have been developed for mastering new business concepts in operations management. This indicates the high potential of simulation use for pedagogical purposes. Unfortunately, this potential is hardly reflected in simulation methodology. We consider this issue by identifying alternative demands game use of simulation sets for model building and application. Moreover, we propose a framework for conceptual modelling for simulation-based serious gaming, which addresses relevant issues in a systematic, step-wise manner. Use of the framework is illustrated by two case examples, highlighting simulation use for training and education respectively.
Keywords
computer aided instruction; computer games; digital simulation; management education; business concepts; conceptual modelling; education; model building; operations management; pedagogical purpose; simulation-based serious gaming; training; Adaptation model; Analytical models; Assembly; Biological system modeling; Computational modeling; Games; Training;
fLanguage
English
Publisher
ieee
Conference_Titel
Simulation Conference (WSC), Proceedings of the 2010 Winter
Conference_Location
Baltimore, MD
ISSN
0891-7736
Print_ISBN
978-1-4244-9866-6
Type
conf
DOI
10.1109/WSC.2010.5679133
Filename
5679133
Link To Document