• DocumentCode
    1914938
  • Title

    A node as a real-time object

  • Author

    Kopetz, H. ; Poledna, S.

  • Author_Institution
    Wien Univ., Austria
  • fYear
    1996
  • fDate
    1-2 Feb 1996
  • Firstpage
    2
  • Lastpage
    7
  • Abstract
    In real-time systems the temporal performance of the implementation is a key issue. Since this temporal performance depends not only on the functions and structure of the application software, but also on the services of the operating system, and the architecture and performance of the hardware, we argue that a node, i.e., a complete hardware software unit, is a proper unit of abstraction when building large distributed fault-tolerant real time systems
  • Keywords
    client-server systems; object-oriented programming; real-time systems; software fault tolerance; abstraction; application software; complete hardware software unit; large distributed fault-tolerant real time systems; operating system; real-time object; real-time systems; temporal performance; Application software; Buildings; Computer architecture; Fault tolerant systems; Hardware; Operating systems; Production; Real time systems; Software performance; TV;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Object-Oriented Real-Time Dependable Systems,1996. Proceedings of WORDS '96., Second Workshop on
  • Conference_Location
    Laguna Beach, CA
  • Print_ISBN
    0-8186-7570-5
  • Type

    conf

  • DOI
    10.1109/WORDS.1996.506255
  • Filename
    506255