DocumentCode
1920178
Title
Online Games: Categorization of Attacks
Author
Lyhyaoui, Y. ; Lyhyaoui, A. ; Natkin, S.
Author_Institution
Conservatoire Nat. Des Arts et Metiers
Volume
2
fYear
2005
fDate
21-24 Nov. 2005
Firstpage
1340
Lastpage
1343
Abstract
With the emergence of Internet technology, online games have recently become a very successful industry. As a consequence, the numbers of thefts, cheats, vandalisms, threats and illegal gambling cases from online gaming have increased. This paper presents an analysis of the attacks in online games; we define a classification of the attacks in online game with respect to the objectives (what is the goal of the attacker?), impact (what is the type of attacks?) and the tools of the attacks (Which are the mechanisms of attacks?). The scope of this study is to understand these attacks not only as a danger against games but also as basis of threats against future cooperative computer systems
Keywords
Internet; computer crime; computer games; Internet; cooperative computer systems; illegal gambling; online games; online gaming; Application software; Art; Computer crime; Computer hacking; Internet; Layout; Marketing and sales; Toy industry; Transportation; Weapons; attacks; cheats; online gaming; threats;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer as a Tool, 2005. EUROCON 2005.The International Conference on
Conference_Location
Belgrade
Print_ISBN
1-4244-0049-X
Type
conf
DOI
10.1109/EURCON.2005.1630206
Filename
1630206
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