DocumentCode
1922757
Title
2D Wavelet-Based Compression of 3D Animation Sequences with Fixed Connectivity
Author
Korolev, Sergey ; Panfilov, Peter ; Nikitine, Alexey
fYear
2008
fDate
28-30 May 2008
Firstpage
109
Lastpage
112
Abstract
A lot of applications need that an animated 3D object is compressed for transmission over the net while preserving its topology. In this paper we present a compression algorithm for 3D animation sequences with fixed connectivity based on 2D wavelet transform. The compression process is controlled by vertex trajectory matrix to wavelet transform only groups of trajectories with maximum similarity of vertex behavior. As a result we obtain a compressed 3D animation sequence with competitive ratio of compression rate/quality which is suitable in the field of interactive 3D computer graphics. We are providing results on some benchmark animation sequences that are compared with another approaches.
Keywords
computer animation; data compression; matrix algebra; solid modelling; wavelet transforms; 2D wavelet transform; 3D animation sequences; data compression; fixed connectivity; interactive computer graphics; vertex trajectory matrix; Animation; Application software; Arithmetic; Augmented virtuality; Circuit topology; Computer networks; Mathematics; Network topology; Quantization; Wavelet transforms; Animation; data compression; wavelet transforms;
fLanguage
English
Publisher
ieee
Conference_Titel
3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video, 2008
Conference_Location
Istanbul
Print_ISBN
978-1-4244-1760-5
Electronic_ISBN
978-1-4244-1755-1
Type
conf
DOI
10.1109/3DTV.2008.4547820
Filename
4547820
Link To Document