• DocumentCode
    1922806
  • Title

    GPU-Based 3D Video Object Synthesis and Its Quality Assessment

  • Author

    Weigel, Christian ; Fan, FeiFei

  • Author_Institution
    Inst. for Media Technol., Tech. Univ. Ilmenau, Ilmenau
  • fYear
    2008
  • fDate
    28-30 May 2008
  • Firstpage
    121
  • Lastpage
    124
  • Abstract
    We present an algorithm and its implementation on a GPU for the view synthesis of 3D video objects. The algorithm is based on the theory of trifocal transfer using dense depth information of two cameras. We present issues that arise when using the pipeline architecture of the GPU for non-computer graphics algorithms and introduce approaches how to solve these problems with focus on our application. In order to assess the quality achieved by the algorithm, we present a method for generating ground truth both for synthetic and real imagery. We present first results of subjective tests for quality evaluation.
  • Keywords
    computer graphic equipment; pipeline processing; rendering (computer graphics); video signal processing; 3D video object rendering; GPU-based 3D video object view synthesis; pipeline architecture; quality assessment; trifocal transfer; Calibration; Cameras; Computer graphics; Computer vision; Hardware; Image reconstruction; PSNR; Pipelines; Quality assessment; Testing; 3D video object; GPU processing; free viewpoint video; quality assessment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video, 2008
  • Conference_Location
    Istanbul
  • Print_ISBN
    978-1-4244-1760-5
  • Electronic_ISBN
    978-1-4244-1755-1
  • Type

    conf

  • DOI
    10.1109/3DTV.2008.4547823
  • Filename
    4547823