Title :
A real-world achievement system
Author :
Triebel, Tonio ; Schnaufer, Sascha ; Guthier, Benjamin ; Lemelson, Hendrik ; Effelsberg, Wolfgang
Author_Institution :
Univ. of Mannheim, Mannheim, Germany
Abstract :
We propose a system for the acquisition, maintenance, and communication of Real-World Achievements. The concept is based on online entertainment systems like Microsoft´s XBox Live or virtual worlds like World of Warcraft. The system design is centered around a global database of achievement definitions and individual progress. Focus is put on flexibility to track achievement-related actions and instantaneous notification of obtained achievements. We have tested our system at a major international conference, and conclude that our approach is suitable for implementing a Real World Achievement System.
Keywords :
computer games; virtual reality; Microsoft XBox live; global database; real-world achievement system; virtual worlds; world of warcraft; Context; Databases; History; Prototypes; Radiofrequency identification; Servers; System analysis and design;
Conference_Titel :
Network and Systems Support for Games (NetGames), 2010 9th Annual Workshop on
Conference_Location :
Taipei
Print_ISBN :
978-1-4244-8356-3
Electronic_ISBN :
2156-8138
DOI :
10.1109/NETGAMES.2010.5679544