• DocumentCode
    1925113
  • Title

    Embedding 2D standalone educational simulation games in 3D multi-user environments: the case of C-VIBE

  • Author

    Nabeth, Thierry ; Angehrn, Albert A.

  • Author_Institution
    INSEAD CALT, Fontainebleau, France
  • fYear
    2004
  • fDate
    30 Aug.-1 Sept. 2004
  • Firstpage
    711
  • Lastpage
    713
  • Abstract
    This paper presents insights gained in the design and evaluation of C-VIBE, a 3D multi-user simulation game developed within VERDI (virtual environment for real time distributed applications over the Internet), a project exploring advanced applications running over a satellite network infrastructure, and in particular innovative solutions for management education. The paper concentrates on factors to be taken into account when developing 3D multi-user versions of existing, standalone 2D simulation games.
  • Keywords
    Internet; computer aided instruction; computer games; digital simulation; satellite communication; virtual reality; 2D standalone educational simulation games; 3D multiuser environments; C-VIBE; Internet; VERDI project; management education innovation; real time distributed applications; satellite network infrastructure; virtual environment; Computational modeling; Computer aided software engineering; Educational technology; Innovation management; Satellites; Space technology; Technology management; Virtual environment; Virtual reality; Web and internet services;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Learning Technologies, 2004. Proceedings. IEEE International Conference on
  • Print_ISBN
    0-7695-2181-9
  • Type

    conf

  • DOI
    10.1109/ICALT.2004.1357631
  • Filename
    1357631