DocumentCode :
1926667
Title :
Integration of P2P and Clouds to support Massively Multiuser Virtual Environments
Author :
Carlini, Emanuele ; Coppola, Massimo ; Ricci, Laura
Author_Institution :
IMT, Lucca, Italy
fYear :
2010
fDate :
16-17 Nov. 2010
Firstpage :
1
Lastpage :
6
Abstract :
Massively Multiuser Virtual Environments (MMVEs) are attracting millions of players from all over the world. Currently used Client/Server infrastructures and technologies are reaching their limits of flexibility and scalability. We propose an approach that combines the technological advantages of two different paradigms, namely P2P networking and Cloud Computing. Our proposal leverages known P2P techniques like Virtual Nodes and consistent hashing, as well as separate overlays for different purposes, e.g. interest and object management. We propose combining these techniques with the definition of a specific role in the overlay for Cloud-based, trusted resources. This enables the distribution of the MMVE on top of a mix of Cloud and user resources. The solution outlined allows building key-value distributed storage systems that can resize at run-time (elasticity) and provide scalability and load balancing features to the MMVE platform.
Keywords :
client-server systems; peer-to-peer computing; MMVE; P2P integration; P2P networking; client infrastructures; cloud computing; key-value distributed storage systems; massively multiuser virtual environments; server infrastructures; virtual nodes; Bandwidth; Clouds; Computer architecture; Load management; Peer to peer computing; Scalability; Servers;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Network and Systems Support for Games (NetGames), 2010 9th Annual Workshop on
Conference_Location :
Taipei
ISSN :
2156-8138
Print_ISBN :
978-1-4244-8356-3
Electronic_ISBN :
2156-8138
Type :
conf
DOI :
10.1109/NETGAMES.2010.5679660
Filename :
5679660
Link To Document :
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