DocumentCode
1940527
Title
Engineering multimedia user interfaces with objects and patterns
Author
Lyardet, Fernando D. ; Rossi, Gustavo H. ; Schwabe, Daniel
fYear
1998
fDate
20-21 Apr 1998
Firstpage
51
Lastpage
58
Abstract
We discuss the use of an object-oriented design model to describe multimedia user interfaces. Our approach is complemented with a set of design patterns aimed at capturing recurrent interface design problems together with good solutions to those problems. We first introduce the problem of designing usable multimedia interfaces, we then present the Object-Oriented Hypermedia Design Method to contextualize our work. We discuss in depth the ADV object model and its feasibility for describing static and dynamic aspects of multimedia user interfaces. We finally introduce design patterns and present some simple patterns together with real examples taken from well-known multimedia applications, including Web applications. Some further work is also discussed
Keywords
Internet; human factors; hypermedia; multimedia computing; object-oriented methods; user interfaces; ADV object model; Object-Oriented Hypermedia Design Method; World Wide Web applications; design patterns; interface design problems; multimedia user interfaces; object-oriented design model; usability; Buildings; Context modeling; Design methodology; Navigation; Object oriented modeling; Prototypes; Testing; Usability; User interfaces;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia Software Engineering, 1998. Proceedings. International Workshop on
Conference_Location
Kyoto
Print_ISBN
0-8186-8925-0
Type
conf
DOI
10.1109/MMSE.1998.722942
Filename
722942
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