• DocumentCode
    1940736
  • Title

    Learning Optimal Motion Planning for Car-like Vehicles

  • Author

    Martínez-Marín, Tomás

  • Author_Institution
    Dept. of Phys., Syst. Eng. & Signal Theory, Alicante Univ.
  • Volume
    1
  • fYear
    2005
  • fDate
    28-30 Nov. 2005
  • Firstpage
    601
  • Lastpage
    612
  • Abstract
    In this paper we propose a novel and generic approach to obtain the optimal motion of nonholonomic robots, considering kinematic and obstacle constraints. The algorithm uses reinforcement learning to build and update both the vehicle model and the optimal behaviour at the same time. The method overcomes some limitations of reinforcement learning techniques when they are employed in applications with continuous non-linear systems, such as car-like vehicles. In particular, a good approximation to the optimal behaviour is obtained by a look-up table without of using function interpolation. Both simulation and experimental results of learning optimal motion are reported. The results show the satisfactory performance of the method compared with the popular Q-learning algorithm
  • Keywords
    learning (artificial intelligence); path planning; robot kinematics; table lookup; Q-learning algorithm; and obstacle constraint; car-like vehicle; continuous nonlinear system; function interpolation; look-up table; nonholonomic robots kinematics; optimal motion planning; reinforcement learning; Automotive engineering; Learning; Motion control; Motion planning; Path planning; Physics; Power system planning; Robots; Systems engineering and theory; Vehicle dynamics;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence for Modelling, Control and Automation, 2005 and International Conference on Intelligent Agents, Web Technologies and Internet Commerce, International Conference on
  • Conference_Location
    Vienna
  • Print_ISBN
    0-7695-2504-0
  • Type

    conf

  • DOI
    10.1109/CIMCA.2005.1631329
  • Filename
    1631329