• DocumentCode
    1949230
  • Title

    Decision system for robosoccer agent based on OODA Loop

  • Author

    Sari, Safreni C. ; Kuspriyanto ; Prihatmanto, Ary S.

  • Author_Institution
    Dept. of Electr. Eng., Gen. Achmad Yani Univ., Cimahi, Indonesia
  • fYear
    2012
  • fDate
    11-12 Sept. 2012
  • Firstpage
    1
  • Lastpage
    7
  • Abstract
    This paper describes the decision making process of a robot soccer agent based on the OODA Loop. In this game, an agent that is considered as a player in the field has to decide actions to perform based on its environment. The agent is able to observe the change in the environment using its sensors. Based on this sensory information, a decision for actions has to be done fast and yet accurate. Therefore, the OODA loop method is applied in the decision system to achieve a better architecture of reasoning. The method provide the robosoccer agent abilities to sense the environment, to think, and finally to act.
  • Keywords
    control engineering computing; decision making; inference mechanisms; mobile robots; multi-robot systems; OODA loop; decision system; reasoning architecture; robosoccer agent; sensory information; Abstracts; Concrete; Decision making; Games; Sensors; Servers; Visualization; OODA loop; decision making system; robosoccer agent; robosoccer game;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    System Engineering and Technology (ICSET), 2012 International Conference on
  • Conference_Location
    Bandung
  • Print_ISBN
    978-1-4673-2375-8
  • Type

    conf

  • DOI
    10.1109/ICSEngT.2012.6339299
  • Filename
    6339299