DocumentCode
1951650
Title
Building artificial memory to autonomous agents using dynamic and hierarchical finite state machine
Author
Evers, Tatiana Figueiredo ; Musse, Soraia Raupp
Author_Institution
PIPCA, Univ. of Vale do Rio dos Sinos, Sao Leopoldo, Brazil
fYear
2002
fDate
2002
Firstpage
164
Lastpage
169
Abstract
This paper presents a model for building agents´ memories in virtual environments. This approach allows the generation of agents´ memory during the simulation, without user intervention. Moreover the memory can be used to generate behavioural reactive rules. We use dynamic and hierarchical finite state machine (DHFSM) in order to represent the agents past experiences
Keywords
artificial intelligence; computer animation; finite state machines; artificial memory; autonomous agents; behavioural reactive rules; dynamic finite state machine; hierarchical finite state machine; simulation; virtual environments; Animation; Automata; Autonomous agents; Birds; Cognitive science; Collision avoidance; Data visualization; Educational institutions; Marine animals; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Animation, 2002. Proceedings of
Conference_Location
Geneva
ISSN
1087-4844
Print_ISBN
0-7695-1594-0
Type
conf
DOI
10.1109/CA.2002.1017527
Filename
1017527
Link To Document