DocumentCode
1951752
Title
Anatomy-based joint models for virtual human skeletons
Author
Maciel, Anderson ; Nedel, Luciana Porcher ; Freitas, Carla M Dal Sasso
Author_Institution
Instituto de Informatica, Univ. Fed. do Rio Grande do Sul, Porto Alegre, Brazil
fYear
2002
fDate
2002
Firstpage
220
Lastpage
224
Abstract
This paper describes a new joint model for articulated human skeletons. The model is based in human anatomy and was conceived for use in medical applications. In this model, we try to overcome some limitations of other models used in computer graphics. For validation, we compared a knee modeled by our approach with a simulator, a plastic model of a knee, and images taken during a video-arthroscopy
Keywords
digital simulation; medical computing; physiological models; solid modelling; virtual reality; computer graphics; digital simulation; human anatomy; joint models; joints motion ranges; virtual human skeletons; Biomedical equipment; Computational modeling; Computer graphics; Human anatomy; Joints; Knee; Medical services; Medical simulation; Plastics; Skeleton;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Animation, 2002. Proceedings of
Conference_Location
Geneva
ISSN
1087-4844
Print_ISBN
0-7695-1594-0
Type
conf
DOI
10.1109/CA.2002.1017540
Filename
1017540
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