Title :
Study on volume rendering of CT slices based on ray casting
Author :
Li, Zhenwei ; Zhang, Jianguo
Author_Institution :
Lab. of Med. Imaging Inf., Chinese Acad. of Sci., Shanghai, China
Abstract :
Ray casting algorithm is one important method to render CT volumes with 2D CT slices, and it can be accelerated using graphics hardware. In this paper, we developed an efficient volume rendering system based on ray casting using C++ and VTK, and designed common shading and classification transfer functions to highlight different organs/tissues of a CT volume. With this system we experimented CT volumes using CPU ray casting and GPU ray casting respectively, and then we did the same experiments on different graphics cards. The results showed that we can highlight the organs/tissues in which we are interested by setting proper transfer functions and that the rendering efficiency can be accelerated greatly using graphics cards with nVidia GPU GT220 or higher almost with the same visualization quality as that of CPU ray casting.
Keywords :
rendering (computer graphics); transfer functions; CT slices; GPU ray casting; graphics cards; graphics hardware; nVidia GPU GT220; ray casting algorithm; volume rendering; Biomedical imaging; Computed tomography; Graphics processing unit; Image color analysis; Interpolation; Rendering (computer graphics); Visualization; CT Slices; Graphics Card; Ray Casting; Volume Rendering;
Conference_Titel :
Computer Science and Information Technology (ICCSIT), 2010 3rd IEEE International Conference on
Conference_Location :
Chengdu
Print_ISBN :
978-1-4244-5537-9
DOI :
10.1109/ICCSIT.2010.5564768