DocumentCode
1954979
Title
An Improved Cloud Rendering Method
Author
Hu, Xiaoyan ; Sun, Bo ; Liang, Xiaohui ; He, Jun ; Xiao, Yongkang ; Xiao, Rong ; Ren, Wei
Author_Institution
Beijing Normal Univ., Beijing, China
fYear
2009
fDate
20-23 Sept. 2009
Firstpage
853
Lastpage
858
Abstract
Clouds play an important role for creating realistic images of outdoor scenes. Many methods have been proposed for modeling and rendering clouds. Among these methods, Dobashi et al. proposed a simple but efficient cloud rendering algorithm based on splatting algorithm and take into account single scattering in couds. This algorithm has been used in many papers to generate realistic clouds images. However, in images generated by using Dobashi´s method, lattice like artifact can be easily perceived. This paper describes a method to improve the quality of cloud image generated by dobashi method. We perturb the positions of cloud particles and resample the density at perturbed position within neighboring meatballs to remove the regular pattern from regular space lattice structure and adding noise to texture of billboard used in the original method.
Keywords
clouds; rendering (computer graphics); Dobashi method; cloud rendering algorithm; improved cloud rendering method; outdoor scenes realistic image; regular space lattice structure; splatting algorithm; Aerospace simulation; Animation; Clouds; Computational modeling; Graphics; Image generation; Lattices; Layout; Particle scattering; Rendering (computer graphics);
fLanguage
English
Publisher
ieee
Conference_Titel
Image and Graphics, 2009. ICIG '09. Fifth International Conference on
Conference_Location
Xi´an, Shanxi
Print_ISBN
978-1-4244-5237-8
Type
conf
DOI
10.1109/ICIG.2009.164
Filename
5437884
Link To Document