• DocumentCode
    1954979
  • Title

    An Improved Cloud Rendering Method

  • Author

    Hu, Xiaoyan ; Sun, Bo ; Liang, Xiaohui ; He, Jun ; Xiao, Yongkang ; Xiao, Rong ; Ren, Wei

  • Author_Institution
    Beijing Normal Univ., Beijing, China
  • fYear
    2009
  • fDate
    20-23 Sept. 2009
  • Firstpage
    853
  • Lastpage
    858
  • Abstract
    Clouds play an important role for creating realistic images of outdoor scenes. Many methods have been proposed for modeling and rendering clouds. Among these methods, Dobashi et al. proposed a simple but efficient cloud rendering algorithm based on splatting algorithm and take into account single scattering in couds. This algorithm has been used in many papers to generate realistic clouds images. However, in images generated by using Dobashi´s method, lattice like artifact can be easily perceived. This paper describes a method to improve the quality of cloud image generated by dobashi method. We perturb the positions of cloud particles and resample the density at perturbed position within neighboring meatballs to remove the regular pattern from regular space lattice structure and adding noise to texture of billboard used in the original method.
  • Keywords
    clouds; rendering (computer graphics); Dobashi method; cloud rendering algorithm; improved cloud rendering method; outdoor scenes realistic image; regular space lattice structure; splatting algorithm; Aerospace simulation; Animation; Clouds; Computational modeling; Graphics; Image generation; Lattices; Layout; Particle scattering; Rendering (computer graphics);
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image and Graphics, 2009. ICIG '09. Fifth International Conference on
  • Conference_Location
    Xi´an, Shanxi
  • Print_ISBN
    978-1-4244-5237-8
  • Type

    conf

  • DOI
    10.1109/ICIG.2009.164
  • Filename
    5437884