Title :
Texture Simulation and Implementation Based on Matlab and Simulink
Author :
Sun, Fuming ; Liang, Jing ; Li, Xiaoling ; Wang, Qin
Author_Institution :
Sch. of Inf. Eng., Univ. of Sci. & Technol., Beijing, Beijing, China
Abstract :
In this paper, procedural texture mapping based on Perlin noise is firstly implemented and simulated in Matlab. And then the design is converted from float-point to fix-point in Simulink. Using the system modeling tool, System Generator from Xilinx company, the noise function can be directly mapped into FPGA hardware. From the experimental results, various graphical textures can be implemented in real time and with realistic effects in FPGA hardware.
Keywords :
computer graphics; field programmable gate arrays; image texture; mathematics computing; noise; simulation; FPGA hardware; Matlab; Perlin noise; Simulink; Xilinx company; graphical textures; system generator; system modeling tool; texture implementation; texture mapping; texture simulation; Clouds; Computer graphics; Computer languages; Field programmable gate arrays; Fires; Hardware; Materials science and technology; Noise generators; Sun; Working environment noise;
Conference_Titel :
Image and Graphics, 2009. ICIG '09. Fifth International Conference on
Conference_Location :
Xi´an, Shanxi
Print_ISBN :
978-1-4244-5237-8
DOI :
10.1109/ICIG.2009.107