• DocumentCode
    1956415
  • Title

    Sea Surface Simulation in Large Coastal Region for Maritime Simulators

  • Author

    Li, Yongjin ; Jin, Yicheng ; Yin, Yong ; Shen, Helong ; Zhang, Xinyu

  • Author_Institution
    Lab. of Marine Simulation & Control, Dalian Maritime Univ., Dalian, China
  • fYear
    2009
  • fDate
    20-23 Sept. 2009
  • Firstpage
    586
  • Lastpage
    591
  • Abstract
    A novel method for simulating large-scale, nearshore sea surface is presented. The whole simulating process can be divided into two phases: pre-computing phase and real-time computing phase. In pre-computing phase, wave parameter distribution of a simulation area is worked out using the SWAN (Simulating WAves Nearshore) model on a coarse grid. In real-time computing phase, a small height field surrounding the viewpoint is generated using the Fast Fourier Transformation (FFT) based method every frame. The wave parameters used in the FFT-based method are dynamically changed according to viewpoint´s projective position on the coarse grid. Then, the height field is saved as a vertex texture, which can be tiled in horizontal directions seamlessly. At last, the vertex texture is sampled by a sector sea surface, which is viewpoint-dependent and has Level Of Detail (LOD) effect. Several shading trips are used to generate optical effects of sea surface, such as reflection, refraction etc. Experimental results show this method can be applied to simulating large-scale sea surface in real-time with realistic effect. It is especially suitable for the application in maritime simulators.
  • Keywords
    digital simulation; fast Fourier transforms; marine engineering; virtual reality; fast Fourier transformation; large coastal region; level-of-detail effect; maritime simulators; nearshore sea surface; precomputing phase; realtime computing phase; sea surface simulation; sector sea surface; shading trips; simulating waves nearshore model; vertex texture; wave parameters; Computational modeling; Computer graphics; Flexible printed circuits; Large-scale systems; Marine vehicles; Ocean waves; Optical refraction; Optical surface waves; Sea measurements; Sea surface; large-scale nearshore wave; maritime simulator; sea surface simulation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image and Graphics, 2009. ICIG '09. Fifth International Conference on
  • Conference_Location
    Xi´an, Shanxi
  • Print_ISBN
    978-1-4244-5237-8
  • Type

    conf

  • DOI
    10.1109/ICIG.2009.142
  • Filename
    5437953