DocumentCode :
1963157
Title :
DreamWorld: CUDA-accelerated real-time 3D modeling system
Author :
Shujun, Zhang ; Cong, Wang ; Xuqiang, Shao ; Wei, Wu
Author_Institution :
Sch. of Comput. Sci. & Eng., Beihang Univ., Beijing
fYear :
2009
fDate :
11-13 May 2009
Firstpage :
168
Lastpage :
173
Abstract :
3D modeling plays an important role in virtual reality interaction, immersive tele-presence and other applications. A CUDA-accelerated real-time 3D modeling system is presented in this paper. It captures multi-view images of objects and achieves real-time accurate visual hull reconstruction with texture mapping. The system includes off-line camera calibration and on-line visual hull modeling based on our DreamWorld hardware. The multi-camera based modeling process is composed of distributed image acquisition, silhouette extraction, data transmission, visual hull computation and rendering. Initially, the volumetric visual hull is computed through intersection test of voxels with each silhouette and then, a CUDA-based simplified exact marching cubes algorithm is put forward to get a polyhedral mesh model for texture mapping and rendering. Preliminary experimental results from both synthetic and real data show its accuracy, stability and real-time performance.
Keywords :
calibration; cameras; computational geometry; image reconstruction; image texture; real-time systems; rendering (computer graphics); solid modelling; virtual reality; CUDA-accelerated real-time 3D modeling system; DreamWorld hardware; accurate visual hull reconstruction; data transmission; distributed image acquisition; immersive tele-presence; marching cube algorithm; multiview object image; offline camera calibration; online visual hull modeling; rendering; silhouette extraction; texture mapping; virtual reality interaction; visual hull computation; volumetric visual hull; Calibration; Cameras; Data communication; Data mining; Distributed computing; Hardware; Image reconstruction; Real time systems; Rendering (computer graphics); Virtual reality; 3D modeling; CUDA; marching cubes; visual hull;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Environments, Human-Computer Interfaces and Measurements Systems, 2009. VECIMS '09. IEEE International Conference on
Conference_Location :
Hong Kong
ISSN :
1944-9410
Print_ISBN :
978-1-4244-3808-2
Electronic_ISBN :
1944-9410
Type :
conf
DOI :
10.1109/VECIMS.2009.5068887
Filename :
5068887
Link To Document :
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