DocumentCode :
1971541
Title :
Distributed rasterization using OpenGL
Author :
Calvert, David ; Thompson, David
Author_Institution :
Dept. of Comput. & Inf. Sci., Guelph Univ., Ont., Canada
fYear :
2002
fDate :
2002
Firstpage :
282
Lastpage :
283
Abstract :
This work examines the facility of using a large distributed memory system for rasterization of computer graphics using the OpenGL and GLUT libraries. Issues examined include the performance increases achieved through parallel processing and the effects of different methods for dividing the framebuffer over multiple processors.
Keywords :
computer graphics; parallel programming; 0penGL; GLUT; computer graphics; distributed system; framebuffer; large distributed memory system; parallel processing; parallel rasterization; performance; Computer graphics; Distributed computing; Geometry; Information science; Layout; Libraries; Parallel processing; Rendering (computer graphics); Testing; Throughput;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
High Performance Computing Systems and Applications, 2002. Proceedings. 16th Annual International Symposium on
Print_ISBN :
0-7695-1626-2
Type :
conf
DOI :
10.1109/HPCSA.2002.1019171
Filename :
1019171
Link To Document :
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