DocumentCode
1971556
Title
Applying virtual character design in computer game for teenager´s conflict management
Author
Lai, Shu-ling ; Lin, Feng-cheng ; Lin, Yu-ting ; Yen, Yueh-hsiu
Author_Institution
Dept. of Digital Media Design, Asia Univ., Taichung, Taiwan
fYear
2011
fDate
16-18 Sept. 2011
Firstpage
6377
Lastpage
6380
Abstract
Teenager´s peer conflict has become an issue. Some negative personalities developed because of encountering peer pressure, conflict and frustration. These experiences lead to aggressive behaviors. Digital media is getting popular in teenager´s life and this research try to design a special computer game that might influence teenager´s improper behaviors. The experiment selects 180 high school students aged from 12 to 13 in 2 junior high school in central Taiwan. Participants will be assigned to play the specially designed computer game in which they can monitor the role in the games. Interaction between the participants and computer will be recorded over the course of the experiment for analysis. The goal of this research is to create an innovative and effective digital learning system in addition to traditional counseling method for teenager´s peer conflict management.
Keywords
computer aided instruction; computer games; computer game; digital learning system; digital media; teenager conflict management; virtual character design; Asia; Cities and towns; Computers; Educational institutions; Games; Media; computer game; conflict management; play therapy; role design; teenager;
fLanguage
English
Publisher
ieee
Conference_Titel
Electrical and Control Engineering (ICECE), 2011 International Conference on
Conference_Location
Yichang
Print_ISBN
978-1-4244-8162-0
Type
conf
DOI
10.1109/ICECENG.2011.6056960
Filename
6056960
Link To Document