• DocumentCode
    1972628
  • Title

    Cooperation in a multi-stage game for modeling distributed task delegation in a supply chain procurement problem

  • Author

    Tang, Kaizhi ; Kumara, Soundar R T

  • Author_Institution
    Intelligent Autom., Inc., Rockville, MD, USA
  • fYear
    2005
  • fDate
    1-2 Aug. 2005
  • Firstpage
    93
  • Lastpage
    98
  • Abstract
    We develop an evolutionary method that combines reinforcement learning and fictitious playing to seek equilibrium solution for a multi-agent and multi-stage game in the context of supply chain procurement. The game is designed to model task delegation among a group of self-interested transportation companies which serve logistic shipment. The game involves more than two agents and multiple stages of matrix games. The integration of reinforcement learning and fictitious play overcomes the weaknesses of each approach and exploits their strengths. This innovative approach performs extraordinarily well on a game with three players, unknown number of stages, and large gaps of payoff values.
  • Keywords
    game theory; learning (artificial intelligence); multi-agent systems; procurement; production engineering computing; distributed task delegation modeling; fictitious play; multi-agent system; multi-stage game; reinforcement learning; supply chain procurement; supply chain procurement problem; Game theory; Learning; Manufacturing automation; Manufacturing industries; Procurement; Supply chains; Toy industry; Toy manufacturing industry; Transportation; Vehicles;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Automation Science and Engineering, 2005. IEEE International Conference on
  • Print_ISBN
    0-7803-9425-9
  • Type

    conf

  • DOI
    10.1109/COASE.2005.1506751
  • Filename
    1506751