DocumentCode
1972628
Title
Cooperation in a multi-stage game for modeling distributed task delegation in a supply chain procurement problem
Author
Tang, Kaizhi ; Kumara, Soundar R T
Author_Institution
Intelligent Autom., Inc., Rockville, MD, USA
fYear
2005
fDate
1-2 Aug. 2005
Firstpage
93
Lastpage
98
Abstract
We develop an evolutionary method that combines reinforcement learning and fictitious playing to seek equilibrium solution for a multi-agent and multi-stage game in the context of supply chain procurement. The game is designed to model task delegation among a group of self-interested transportation companies which serve logistic shipment. The game involves more than two agents and multiple stages of matrix games. The integration of reinforcement learning and fictitious play overcomes the weaknesses of each approach and exploits their strengths. This innovative approach performs extraordinarily well on a game with three players, unknown number of stages, and large gaps of payoff values.
Keywords
game theory; learning (artificial intelligence); multi-agent systems; procurement; production engineering computing; distributed task delegation modeling; fictitious play; multi-agent system; multi-stage game; reinforcement learning; supply chain procurement; supply chain procurement problem; Game theory; Learning; Manufacturing automation; Manufacturing industries; Procurement; Supply chains; Toy industry; Toy manufacturing industry; Transportation; Vehicles;
fLanguage
English
Publisher
ieee
Conference_Titel
Automation Science and Engineering, 2005. IEEE International Conference on
Print_ISBN
0-7803-9425-9
Type
conf
DOI
10.1109/COASE.2005.1506751
Filename
1506751
Link To Document