DocumentCode :
197325
Title :
A review of educational games design frameworks: An analysis from software engineering
Author :
Ahmad, Mohiuddin ; Rahim, Lukman Ab ; Arshad, Noreen Izza
Author_Institution :
Comput. & Inf. Sci. Dept., Univ. Teknol. Petronas, Tronoh, Malaysia
fYear :
2014
fDate :
3-5 June 2014
Firstpage :
1
Lastpage :
6
Abstract :
Game-based learning allows leveraging on young learners preference towards playing games to turn games into tools for learning. There are a number of frameworks developed in the various aspects and theories of game-based learning. There are many relationships in existing frameworks that has been discussed regarding certain domains such as subject-matter expert, the game environment, developers, game goals and game designs, however, the relationship between subject-matter, game environment, learning theories and game-play is yet to be discussed together. This paper analyzes a few educational frameworks and discusses their relations among domains that they have used. In addition, this paper will discuss the software engineering practices that is of concern to educational games development but have not been discussed in previous literature.
Keywords :
computer aided instruction; computer games; software engineering; educational games design framework; game designs; game developer; game environment; game goals; game-based learning; game-play; learning theories; software engineering; subject-matter expert; Adaptation models; Computers; Context; Games; Object oriented modeling; Software engineering; Testing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer and Information Sciences (ICCOINS), 2014 International Conference on
Conference_Location :
Kuala Lumpur
Print_ISBN :
978-1-4799-4391-3
Type :
conf
DOI :
10.1109/ICCOINS.2014.6868452
Filename :
6868452
Link To Document :
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