DocumentCode
1974286
Title
Adjusting the difference between 3D spaces in VR systems and human perception through object manipulation
Author
Kakusho, Koh ; Kitawaki, Jun ; Hagihara, Shiro ; Minoh, Michihiko
Author_Institution
Center for Inf. & Multimedia Studies, Kyoto Univ., Japan
fYear
2000
fDate
2000
Firstpage
99
Lastpage
106
Abstract
This paper describes a task-oriented approach to cope with the difference between the three dimensional (3D) space in a virtual reality (VR) system and that perceived by the user from its stereoscopic images with binocular disparity. This difference occurs for the reason that human visual perception is affected not only by binocular disparity but also by various kinds of visual cues. Although it is possible to set some of those cues consistent with each other when they are presented by a stereoscopic display, it is difficult to do the same for other cues especially vergence and focus. As the result, the users of VR systems often fail to manipulate virtual objects due to this difference. In this article, we propose to adjust the virtual space in a VR system through object manipulation by the user so that the user does not fail in each manipulation. We verified by experiments that this adjustment is effective to improve the rate of successful manipulation
Keywords
stereo image processing; three-dimensional displays; virtual reality; visual perception; 3D spaces; VR system; binocular disparity; human perception; object manipulation; stereoscopic images; task-oriented approach; virtual reality system; visual cues; Eyes; Focusing; Humans; Layout; Multimedia systems; Retina; Three dimensional displays; Virtual reality; Visual perception; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality, 2000. Proceedings. IEEE
Conference_Location
New Brunswick, NJ
ISSN
1087-8270
Print_ISBN
0-7695-0478-7
Type
conf
DOI
10.1109/VR.2000.840487
Filename
840487
Link To Document