DocumentCode :
1975748
Title :
Interactive visualization of unstructured grids using hierarchical 3D textures
Author :
Leven, Joshua ; Corso, Jason ; Cohen, Jonathan ; Kumar, Subodh
Author_Institution :
Johns Hopkins Univ., Baltimore, MD, USA
fYear :
2002
fDate :
28-29 Oct. 2002
Firstpage :
37
Lastpage :
44
Abstract :
We present a system for interactively rendering large, unstructured grids. Our approach is to voxelize the grid into a 3D voxel octree, and then to render the data using hierarchical, 3D texture mapping. This approach leverages the Current 3D texture mapping PC hardware for the problem of unstructured grid rendering. We specialize the 3D texture octree to the task of rendering unstructured grids through a novel pad and stencil algorithm, which distinguishes between data and non-data voxels. Both the voxelization and rendering processes efficiently manage large, out-of-core datasets. The system manages cache usage in main memory and texture memory, as well as bandwidths among disk, main memory, and texture memory. It also manages rendering load to achieve interactivity at all times. It maximizes a quality metric for a desired level of interactivity. It has been applied to a number of large data and produces high quality images at interactive, user-selectable frame rates using standard PC hardware.
Keywords :
data visualisation; interactive systems; rendering (computer graphics); 3D voxel octree; PC hardware; cache usage; hierarchical 3D textures; interactive rendering; interactive visualization; texture memory; unstructured grids; Algorithm design and analysis; Casting; Data structures; Data visualization; Hardware; Image quality; Large-scale systems; Sampling methods; Sorting; Time factors;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Volume Visualization and Graphics, 2002. Proceedings. IEEE / ACM SIGGRAPH Symposium on
Print_ISBN :
0-7803-7641-2
Type :
conf
DOI :
10.1109/SWG.2002.1226508
Filename :
1226508
Link To Document :
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