• DocumentCode
    1975837
  • Title

    Traffic generator using Perlin Noise

  • Author

    Prieto, Iria ; Izal, Mikel ; Morato, Daniel ; Magana, Eduardo

  • Author_Institution
    Public Univ. of Navarre, Pamplona, Spain
  • fYear
    2012
  • fDate
    3-7 Dec. 2012
  • Firstpage
    1847
  • Lastpage
    1852
  • Abstract
    Study of high speed networks such as optical next generation burst or packet switched networks require large amounts of synthetic traffic to feed simulators. Methods to generate self-similar long range dependent traffic already exist but they usually work by generating large blocks of traffic of fixed time duration. This limits simulated time or require very high amount of data to be stored before simulation. On this work it is shown how self-similar traffic can be generated using Perlin Noise, an algorithm commonly used to generate 2D/3D noise for natural looking graphics. 1-dimension Perlin Noise can be interpreted as network traffic and used to generate long range dependent traffic for network simulation. The algorithm is compared to more classical approach Random Midpoint Displacement showing at traffic generated is similar but can be generated continuously with no fixed block size.
  • Keywords
    next generation networks; packet switching; telecommunication traffic; 1D Perlin noise; 2D-3D noise; fixed time duration; high speed networks; long range dependent traffic; natural looking graphics; network traffic; optical next generation burst; packet switched networks; random midpoint displacement; self-similar traffic; synthetic traffic; traffic blocks; traffic generator; Optical; Perlin noise; generator; traffic;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Global Communications Conference (GLOBECOM), 2012 IEEE
  • Conference_Location
    Anaheim, CA
  • ISSN
    1930-529X
  • Print_ISBN
    978-1-4673-0920-2
  • Electronic_ISBN
    1930-529X
  • Type

    conf

  • DOI
    10.1109/GLOCOM.2012.6503384
  • Filename
    6503384