DocumentCode :
1975838
Title :
Dynamic triangulation of variational implicit surfaces using incremental Delaunay tetrahedralization
Author :
Crespin, B.
Author_Institution :
LIGIM, Univ. Claude Bernard, Villeurbanne, France
fYear :
2002
fDate :
28-29 Oct. 2002
Firstpage :
73
Lastpage :
80
Abstract :
In this paper, we present a novel method to triangulate variational implicit surfaces. The core of the algorithm is an incremental Delaunay tetrahedralization of the constraint points defining the surface; it can be refined over time by adding new points around the surface as needed. Each tetrahedron that crosses the surface can then be triangulated to locally approximate the surface. This method allows getting several meshes of the same shape at different resolutions, which can be updated dynamically when adding new constraint points. This level-of-detail property makes variational surfaces more appealing for applications such as interactive modeling.
Keywords :
computational geometry; computer graphics; mesh generation; Delaunay tetrahedralization; Geometric Modelling; iso-surface extraction; triangulate; triangulation; variational implicit surfaces; Application software; Chromium; Computer displays; Computer graphics; Equations; Interpolation; Ray tracing; Rendering (computer graphics); Shape; Solid modeling;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Volume Visualization and Graphics, 2002. Proceedings. IEEE / ACM SIGGRAPH Symposium on
Print_ISBN :
0-7803-7641-2
Type :
conf
DOI :
10.1109/SWG.2002.1226512
Filename :
1226512
Link To Document :
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