• DocumentCode
    1976543
  • Title

    Games of War and Peace: large scale simulation over the Internet

  • Author

    Batista, Helder ; Costa, Vasco ; Pereira, João Madeiras

  • fYear
    2001
  • fDate
    2001
  • Firstpage
    599
  • Lastpage
    608
  • Abstract
    The simulation of complex and realistic interactive virtual environments is a challenging problem in various ways. From the visualization point of view the difficulties arise from the hardware limitations for presenting a complex scene at interactive frame rates. For communications the challenge is the management of a high number of participants without sacrificing the simulation´s performance. We analyze solutions that make possible the realization of simulations with high realism using consumer level equipment available today. We describe Games of War and Peace, a test bed for modeling and simulation
  • Keywords
    Internet; digital simulation; rendering (computer graphics); software architecture; virtual reality; Games of War and Peace; Internet; complex realistic interactive virtual environments; consumer level equipment; interactive frame rates; large scale simulation; test bed; visualization; Defense industry; Graphics; Internet; Large-scale systems; Layout; Multimedia systems; Peer to peer computing; Search engines; Software architecture; Testing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Systems and Multimedia, 2001. Proceedings. Seventh International Conference on
  • Conference_Location
    Berkeley, CA
  • Print_ISBN
    0-7695-1402-2
  • Type

    conf

  • DOI
    10.1109/VSMM.2001.969718
  • Filename
    969718