DocumentCode
1978094
Title
A virtual 3D blackboard: 3D finger tracking using a single camera
Author
Wu, Andrew ; Shah, Mubarak ; Da Vitoria Lobo, N.
Author_Institution
Dept. of Comput. Sci., Illinois Univ., Urbana, IL, USA
fYear
2000
fDate
2000
Firstpage
536
Lastpage
543
Abstract
We present a method for tracking the 3D position of a finger, using a single camera placed several meters away from the user. After skin detection, we use motion to identify the gesticulating arm. The finger point is found by analyzing the arm´s outline. To derive a 3D trajectory, we first track 2D positions of the user´s elbow and shoulder. Given that a human´s upper arm and lower arm have consistent length, we observe that the possible locations of a finger and elbow form two spheres with constant radii. From the previously tracked body points, we can reconstruct these spheres, computing the 3D position of the elbow and finger. These steps are fully automated and do not require human intervention. The system presented can be used as a visualization tool, or as a user input interface, in cases when the user would rather not be constrained by the camera system
Keywords
gesture recognition; image reconstruction; tracking; 3D finger tracking; 3D trajectory; arm outline analysis; gesticulating arm; single camera; skin detection; sphere reconstruction; user input interface; virtual 3D blackboard; visualization tool; Bones; Cameras; Computer science; Elbow; Face detection; Fingers; Humans; Motion detection; Skin; Trajectory;
fLanguage
English
Publisher
ieee
Conference_Titel
Automatic Face and Gesture Recognition, 2000. Proceedings. Fourth IEEE International Conference on
Conference_Location
Grenoble
Print_ISBN
0-7695-0580-5
Type
conf
DOI
10.1109/AFGR.2000.840686
Filename
840686
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