DocumentCode
1981383
Title
Anatomical models for virtual reality and web-based applications
Author
Villaseñor, M.A. ; Flores, F. ; Algorri, M.E.
Author_Institution
Dept. of Digital Syst., Instituto Tecnologico Autonomo de Mexico, Mexico City, Mexico
Volume
4
fYear
2001
fDate
2001
Firstpage
3769
Abstract
We present a methodology for the creation, manipulation and transmission of 3D anatomical models starting from stacks of medical images. The anatomical information for the models is first segmented from the images and then used by a surface reconstruction algorithm to create 3D meshes that accurately represent the surface of the organs being modeled. The meshes are then ex-ported in an open format for manipulation in a graphics platform. Using high-end graphics algorithms we render and texture-map our meshes. We can also deform the meshes and assign physical and material properties to them. Our models can be used for virtual reality applications and can also be transmitted over the Internet for remote interactive visualization and retrieval.
Keywords
Internet; biomedical MRI; brain models; image reconstruction; image segmentation; image texture; medical image processing; rendering (computer graphics); telemedicine; virtual reality; 3D models; Java; VRML; X313; graphics platform; high-end graphics algorithms; medical graphics; medical web applications; organ surface representation; surface reconstruction algorithm; visualization; Biomedical imaging; Graphics; Image segmentation; Internet; Material properties; Reconstruction algorithms; Rendering (computer graphics); Surface reconstruction; Virtual reality; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Engineering in Medicine and Biology Society, 2001. Proceedings of the 23rd Annual International Conference of the IEEE
ISSN
1094-687X
Print_ISBN
0-7803-7211-5
Type
conf
DOI
10.1109/IEMBS.2001.1019658
Filename
1019658
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