DocumentCode
1981911
Title
A quality control mechanism for networked virtual reality system with video capability
Author
Fujikawa, Kazutoshi ; Oh, Seiwoong ; Shimojo, Shinji ; Taira, Tomohiro ; Kado, Daisuke ; Miyahara, Hideo
Author_Institution
Osaka City Univ., Japan
fYear
1998
fDate
28 Jun-1 Jul 1998
Firstpage
214
Lastpage
217
Abstract
Introduction of motion video including live video into networked virtual reality systems makes virtual spaces more attractive. To handle live video in networked virtual reality systems based on VRML, the scalability of networked virtual reality systems becomes very important on the Internet where the performance of the network and the end systems varies dynamically. We propose a new quality control mechanism suitable for networked virtual reality systems with live video capability. Our approach is to introduce the notion of the importance of presence (IoP) which represents the importance of objects in virtual spaces. According to IoP, the degree of the deterioration of object presentation will be determined in case of the starvation of system resources
Keywords
Internet; multimedia communication; multimedia computing; quality control; video signal processing; virtual reality; Internet; VRML; Virtual Reality Modeling Language; degree of deterioration; importance of presence; live video; motion video; networked virtual reality system; object presentation; quality control mechanism; video capability; virtual spaces; Avatars; Electrical capacitance tomography; Information technology; Internet; Navigation; Quality control; Scalability; Space technology; Video sharing; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia Computing and Systems, 1998. Proceedings. IEEE International Conference on
Conference_Location
Austin, TX
Print_ISBN
0-8186-8557-3
Type
conf
DOI
10.1109/MMCS.1998.693643
Filename
693643
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