Title :
Design and evaluation of MiMaze a multi-player game on the Internet
Author :
Gautier, Laurent ; Diot, Christophe
Author_Institution :
INRIA, Sophia Antipolis, France
fDate :
28 Jun-1 Jul 1998
Abstract :
This paper describes the design, implementation, and evaluation of MiMaze, a distributed multiplayer game on the Internet. The major contribution of this work is to have designed and implemented a completely distributed communication architecture based on IP multicast. MiMaze uses multicast communication system based on RTP/UDP/IP, and distributed synchronization mechanisms to guarantee the consistency of the game, regardless of network delay. This paper provides evaluation results on the Mbone
Keywords :
Internet; computer games; groupware; multimedia computing; transport protocols; IP multicast; Internet; Mbone; MiMaze; RTP/UDP/IP; distributed communication architecture; distributed multiplayer game; distributed synchronization mechanisms; evaluation results; multi-player game; Air traffic control; Communication system control; Communication system traffic control; Computer architecture; Control systems; Cost accounting; Delay; Distributed computing; Internet; Multicast communication;
Conference_Titel :
Multimedia Computing and Systems, 1998. Proceedings. IEEE International Conference on
Conference_Location :
Austin, TX
Print_ISBN :
0-8186-8557-3
DOI :
10.1109/MMCS.1998.693647