DocumentCode
1982267
Title
Smooth three-dimensional reconstruction from contour maps
Author
De la Fraga, Luis Gerardo
Author_Institution
Comput. Sci. Dept., Cinvestav, Mexico City
fYear
2008
fDate
12-14 Nov. 2008
Firstpage
364
Lastpage
367
Abstract
In this paper a method to perform a smooth three-dimensional reconstruction from a contour map of a terrain is presented. The input data to the proposed method is 3D points of polygonal lines that represent contour maps with the elevation information included; such data is available at INEGI in the case of Mexico. The obtained 3D reconstruction is represented by a triangle mesh. The main idea of the proposed method is to include intermediate points among contour lines to avoid the problem of flat triangles, thus a good reconstruction with smooth changes in its surface can be achieved. The intermediate points are selected from the skeleton of the contour lines, and their heights are calculated automatically. The method is tested with simulated data to shown its effectiveness.
Keywords
mesh generation; solid modelling; terrain mapping; INEGI; contour lines; contour maps; elevation information; polygonal lines; smooth 3D reconstruction; terrain contour map; triangle mesh; Automatic control; Cities and towns; Computational modeling; Computer science; Data visualization; Image reconstruction; Sampling methods; Skeleton; Surface reconstruction; Testing; Visualization; computational geometry; crust and skeleton; terrain reconstruction;
fLanguage
English
Publisher
ieee
Conference_Titel
Electrical Engineering, Computing Science and Automatic Control, 2008. CCE 2008. 5th International Conference on
Conference_Location
Mexico City
Print_ISBN
978-1-4244-2498-6
Electronic_ISBN
978-1-4244-2499-3
Type
conf
DOI
10.1109/ICEEE.2008.4723436
Filename
4723436
Link To Document