DocumentCode :
1991250
Title :
Consideration to computer generated force for defence systems
Author :
Akimoto, H. ; Ono, K. ; Kayama, K. ; Kawano, K. ; Yoshida, M.
Author_Institution :
Fujitsu Syst. Integration Labs. Ltd., Kanagawa, Japan
fYear :
2001
fDate :
2001
Firstpage :
205
Lastpage :
209
Abstract :
Nowadays military training needs effective techniques, especially in a country that has fewer opportunities to train the forces using real entities (i.e., Japan). Considering this situation, a virtual training system is one of the solutions to bringing up military skill. The virtual training is based on simulation techniques to cope with varying battle situations. The paper introduces CGF (Computer Generated Forces) which gives trainers varying situations in combat training. In the simulation, CGF acts as a self-adjusting force against the trainer´s entity control action, where the entity expresses weapons. A construction of CGF applied simulation is discussed and some examples are introduced
Keywords :
computer based training; digital simulation; military computing; teaching; CGF applied simulation; Japan; battle situations; combat training; computer generated force; defence systems; entity control action; military training; self-adjusting force; simulation techniques; virtual training system; Aerospace simulation; Computational modeling; Costs; Force control; Laboratories; Mathematical model; Military computing; Military standards; Power generation; Weapons;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Intelligence and Multimedia Applications, 2001. ICCIMA 2001. Proceedings. Fourth International Conference on
Conference_Location :
Yokusika City
Print_ISBN :
0-7695-1312-3
Type :
conf
DOI :
10.1109/ICCIMA.2001.970469
Filename :
970469
Link To Document :
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